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initiative_th2

INITIATIVE AND TURN SEQUENCE

INIITIATIVE: BLUEHOLME/CHAINMAIL MIX:
REPLACED DO NOT USE

Cycle through each phase.
Within each phase resolve each combatant’s activity In order of DEX, highest to lowest (except melee with weapons).
Each character gets 1 Regular Attack and 1 Regular Move each Round.
A Regular Attack can be taken during Phase 1, 2,3 or 4 depending on the nature or circumstances of the attack or action

1—Surprise Attack Phase

  • If you are undetected (invisible, hidden in shadows, moving silently from behind) you may attack or backstab (thieves)—May do a Melee Lunge
  • If you got surprise last round and are in melee contact at the beginning of this round you may attack now
  • If you have a loaded crossbow, you take your attack for the round during this phase.
  • If you plan to change weapons using the Quick Draw Skill, roll now, apply anytime in the round.

2—Magic Phase

  • Cast a spell or read a scroll, if you weren’t hit in Phase 1 or earlier in Phase 2
  • Activate a Focus, Wand or Other Magic Device.
  • Drink a Potion

3—Missile Attack Phase

  • Shoot a bow
  • Throw a hurled weapon
  • Throw oil, holy water, acid or alchemical product
  • Work on Reloading a Crossbow shot in a previous turn.

4—Melee Attack Phase (use Weapon S-R to determine priority)

  • Make melee attacks, may do Melee Lunge
  • Begin picking up an object from the ground (now AND Movement)
  • Change weapons (now OR Movement)

5—Morale Phase

  • Check for Morale if conditions demand it.
  • If you have not made an attack, you may attempt to Rally Fleeing allies who failed morale in previous turn(s), using CHA or Rally the Troops Skill.

6—Movement Phase:

  • Move up to your movement allowance
  • If you have not made an attack, Declare a Charge and move into contact with an enemy (at least 15’, up to twice your normal move)
  • Run, moving up to twice your normal movement, if you have not made any attack.
  • Withdraw: move out of melee contact without incurring free attacks, one half normal speed, but you could not have made an attack in Phases 1-4.
  • Attempt to Move Silently or Hide in Shadow if conditions allow.
  • Work on Reloading a Crossbow shot in a previous turn.
  • Mount or Dismount a Horse, stand up from Prone position.
  • Complete picking up an object from the ground.
  • Change Weapons
  • If you do not move and did shoot a bow (not crossbow or sling) in the Missile Attack Phase, you may make a second bow shot now.
initiative_th2.txt · Last modified: 2021/04/14 17:50 by dave