initiative_th2
INITIATIVE AND TURN SEQUENCE
INIITIATIVE: BLUEHOLME/CHAINMAIL MIX:
REPLACED DO NOT USE
Cycle through each phase.
Within each phase resolve each combatant’s activity In order of DEX, highest to lowest (except melee with weapons).
Each character gets 1 Regular Attack and 1 Regular Move each Round.
A Regular Attack can be taken during Phase 1, 2,3 or 4 depending on the nature or circumstances of the attack or action
1—Surprise Attack Phase
- If you are undetected (invisible, hidden in shadows, moving silently from behind) you may attack or backstab (thieves)—May do a Melee Lunge
- If you got surprise last round and are in melee contact at the beginning of this round you may attack now
- If you have a loaded crossbow, you take your attack for the round during this phase.
- If you plan to change weapons using the Quick Draw Skill, roll now, apply anytime in the round.
2—Magic Phase
- Cast a spell or read a scroll, if you weren’t hit in Phase 1 or earlier in Phase 2
- Activate a Focus, Wand or Other Magic Device.
- Drink a Potion
3—Missile Attack Phase
- Shoot a bow
- Throw a hurled weapon
- Throw oil, holy water, acid or alchemical product
- Work on Reloading a Crossbow shot in a previous turn.
4—Melee Attack Phase (use Weapon S-R to determine priority)
- Make melee attacks, may do Melee Lunge
- Begin picking up an object from the ground (now AND Movement)
- Change weapons (now OR Movement)
5—Morale Phase
- Check for Morale if conditions demand it.
- If you have not made an attack, you may attempt to Rally Fleeing allies who failed morale in previous turn(s), using CHA or Rally the Troops Skill.
6—Movement Phase:
- Move up to your movement allowance
- If you have not made an attack, Declare a Charge and move into contact with an enemy (at least 15’, up to twice your normal move)
- Run, moving up to twice your normal movement, if you have not made any attack.
- Withdraw: move out of melee contact without incurring free attacks, one half normal speed, but you could not have made an attack in Phases 1-4.
- Attempt to Move Silently or Hide in Shadow if conditions allow.
- Work on Reloading a Crossbow shot in a previous turn.
- Mount or Dismount a Horse, stand up from Prone position.
- Complete picking up an object from the ground.
- Change Weapons
- If you do not move and did shoot a bow (not crossbow or sling) in the Missile Attack Phase, you may make a second bow shot now.
initiative_th2.txt · Last modified: 2021/04/14 17:50 by dave