post_combat
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post_combat [2021/02/05 18:18] – dave | post_combat [2021/02/15 12:20] (current) – dave | ||
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- | After each significant combat is over (Judge’s Call), roll 1d4-1 times on the following table, never more rolls than party members. | + | After each significant combat is over (Judge’s Call), roll once on the following table. |
|1d20 Roll | |1d20 Roll | ||
|1 |Broken Bone| | |1 |Broken Bone| | ||
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**Broken Bone:** one character has a broken Arm (50%) or a Broken Leg (50%).\\ | **Broken Bone:** one character has a broken Arm (50%) or a Broken Leg (50%).\\ | ||
**Bleeder**: | **Bleeder**: | ||
- | **Broken Armor**: | + | **Broken Armor**: |
- | **String**: | + | **String**: |
- | **Arrows**: | + | **Arrows**: |
- | **Broken Weapon**: | + | **Broken Weapon**: |
**Lost Item:** one character realizes he has lost one item at random. It won’t be armor worn, shield or weapon used in the fight.\\ | **Lost Item:** one character realizes he has lost one item at random. It won’t be armor worn, shield or weapon used in the fight.\\ | ||
**Bonus:** roll one extra level-appropriate treasure, found in unexpected place\\ | **Bonus:** roll one extra level-appropriate treasure, found in unexpected place\\ |
post_combat.1612549083.txt.gz · Last modified: 2021/02/05 18:18 by dave