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room_contents [2021/02/25 16:02] – created daveroom_contents [2021/03/01 19:41] (current) dave
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 |40'x40'|5| |40'x40'|5|
 |50x50'+|6| |50x50'+|6|
 +
 +If the room falls between the sizes, take the smaller size as the content guide.
  
 ===Room Contents=== ===Room Contents===
 +For each content roll once on the following table:
 +
 +|1d20 Roll| Content Present|
 +|1-3| Nothing|
 +|4-9| [[dungeon_encounters|Monster]]|
 +|10-12| Dungeon Garbage|
 +|13-15| Chest|
 +|16| Barrel|
 +|17|Supply Crate|
 +|18|Sacks|
 +|19| Jar|
 +|20| Bookcase|
 +
 +===Containers===
 +For each of the following Containers, you will need to check the [[container_contents|CONTAINER CONTENTS]], 
 +page  and you might need to check the [[locked_or_trapped|Locked/Trapped]] and [[door_type|Chest Type]] pages.\\
 +
 +  * **Garbage:** the roll indicates 1 pile of dungeon garbage.  It requires 1 turn of searching to go through the pile.  A character who has the Searcher Skill and makes his roll avoids all negative consequences and just gathers what’s good, if anything. Only check Contents page.
 +  * **Chest**: each roll indicates 1 chest.  Check Type, and Locked/Trapped pages.  
 +  * **Supply Crate**: each roll indicates 1 supply crate.  It won't be trapped or locked, but will be nailed shut, counting as "Stuck".
 +  * **Sacks**: each roll indicates 1d4 sacks, they are tied shut but not locked or trapped.
 +  * **Jar:** a clay urn, jug or amphora is present.  Check Locked/Traps for trap only, it will always be sealed, requiring a pry check or open locks skill.
 +  * **Barrel**: a closed wooden barrel is present.  It won’t be trapped or locked, but always counts as “stuck" 
 +  * **Bookcase**:  a bookcase or scroll cupboard filled with dusty parchments is found, check for Traps.
  
 +===MONSTER===
 +  * **Monster**:  1 roll on the [[dungeon_encounters|DUNGEON MONSTER ENCOUNTER TABLES]](or substitute any encounter tables you have).
  
  
room_contents.1614268928.txt.gz · Last modified: 2021/02/25 16:02 by dave