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zerkwad [2022/06/13 00:52] – [Maintenance Log] andrewzerkwad [2023/08/27 23:12] (current) – [Resources] andrew
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 Zerkwad has a fear of mirrors. He believes that the "duplicate" inside the mirror wants to murder him in his sleep. Lighting an open flame in a candle shop before nighttime is a bad idea because it invokes the attention of evil spirits.  Zerkwad has a fear of mirrors. He believes that the "duplicate" inside the mirror wants to murder him in his sleep. Lighting an open flame in a candle shop before nighttime is a bad idea because it invokes the attention of evil spirits. 
  
-The barbarian wads are not beholden to civilized tropes of romance and marriage. Zerkwad himself has four "fathers" each of whom had relations with his mother. Zerkwad considers the epithet "motherfucker" to be a term of endearment amongst his people. +The barbarian wads are not beholden to civilized tropes of romance and marriage. Zerkwad himself has four "fathers" each of whom had relations with his mother. Zerkwad considers the epithet "motherf*cker" to be a term of endearment amongst his people. 
  
 The Wad family motto is from the ancient common tongue and reads: "Si obeas Richardwados omnem diem, forte tu est Richardwadus" The Wad family motto is from the ancient common tongue and reads: "Si obeas Richardwados omnem diem, forte tu est Richardwadus"
 +
 +**Links:**
 +  * [[https://docs.google.com/document/d/1MpEIsu2mACkNmpNYFNwq28uoL3DMvAnL/edit?usp=drive_link&ouid=104247786626908007965&rtpof=true&sd=true|Shumphold Scouting Report]]
 +  * [[https://docs.google.com/document/d/1kI_8gp4AM-mrXkfHk-gkHmEkPS4-iFkkW6rVOz__pHE/edit?usp=sharing|The Coronation Notes]]
  
 ===== Character Sheet ===== ===== Character Sheet =====
 {{ :zerkwald.jpg?300|}} {{ :zerkwald.jpg?300|}}
-Class/Level: Cleric - 8\\ +Class/Level: Cleric - 12 \\ 
-AC: 18 (Plate and Shield)\\ +AC: 19 (Quench Plate and Shield)\\ 
-HP: 34 + 5 Temporary HP (+ Mountain Man Breakfast / 25gp) \\+HP: 54  \\
 Base move 30';  In armor:  25'\\  Base move 30';  In armor:  25'\\ 
 Species: Human\\ Species: Human\\
-Saving Throw:  \\+Saving Throw:  \\
  
 Initiate of Isis & Osiris \\ Initiate of Isis & Osiris \\
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 STR-16, INT-10, WIS-13, DEX-11, CON-14, CHA-10 \\ STR-16, INT-10, WIS-13, DEX-11, CON-14, CHA-10 \\
-+1 Damage with melee and hurled weapons \\ ++1 Damage with melee and hurled weapons (+3 with magic hammer) \\ 
-+Base Attack Bonus (+with magic hammer) \\++Base Attack Bonus (+with magic hammer) \\ 
 + 
 +Adventuring Skills (D10):  Recruitment, Alchemy, Shield Sacrifice, Berserk Rage, Quick Draw, Alert Reaction \\ 
 +(Each character can choose 1 Skill from the General List at First Level and then another at 3rd, 5th, 7th and 9th. After 9th he gains no more skills. Humans gain one additional General Skill at first level) \\
  
-Adventuring Skills (D8):  Recruitment, Alchemy, Shield Sacrifice, Berserk Rage, Quick Draw \\ 
 Languages: Common \\ Languages: Common \\
-Permanent Wound: -1 CON \\+<del>Permanent Wound: -1 CON</del> - Healed in November/December 2023  \\ 
 +Addiction to Gallumpsh - Acquired November 2023 \\
  
 ===== Resources ===== ===== Resources =====
  
  
-Gold: 1428.gp => 10% to church of Isis and Osiris \\+Gold: 19,122.35 gp => 10% to church of Isis and Osiris \\
 500gp carried in belt pouch when adventuring \\ 500gp carried in belt pouch when adventuring \\
  
  
-XP: 70,511.5 (9th 100,000) \\+XP: 293,485 (13th 300,000) \\ 
 + 
  
 {{ :zerkwadtoken.png?100|}} {{ :zerkwadtoken.png?100|}}
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 ==== Basic Gear ==== ==== Basic Gear ====
  
-plate armor with shiny helmet, large four-pint wineskin, sturdy shield, spare shieldsack of raw pony meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), Dust of Appearance (17 uses)Belt pouch with 500gp, Potion bag (with up to four potions), staff of healing (39-5-1-2=30 charges) \\+quench plate armor featuring shining helmet, 2x rowan shield, six torchesbag of raw donkey meat, herbal bag, potions bandolier, +2 magic warhammer, silver holy symbol (ankh), alchemist's kitbelt pouch with 500gp, potion bag  
 + 
 +**Magic Staves and Talismans** \\ 
 + 
 +  * Talisman of Dispel Magic (39-3-1-1-1-13-1-5-2=12 charges) 
 +  * Talisman of Healing (39-2-1-1-1-2-1-1-2=28 charges) 
 +  * Scepter of the Battle Master: Scepter of the Battle Master: as an attack actionthe holder of this scepter can have allies in a 40’x40’ area either re-roll failed saves, re-roll a failed morale check, add 15’ to the round’s movement, or get +1 to hit and damage to their next attack. Tier M. 
 +  * <del>Staff of healing (39-5-1-2-2-6-9-5-1-1-2=charges)</del> 
 +      * <del>Given to [[Lily]]</del> 
 +      * Given to [[renly_faire|Renly]]
  
 Items 16 of 16 \\ Items 16 of 16 \\
  
-Free Gear: clothes, backpack, belts and scabbards, two emergency sacks, light wand attached to his shield \\+Free Gear: clothes, backpack, flint and steel, belts and scabbards, two emergency sacks, light wand attached to his shield \\ 
 + 
  
  
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 ==== Bandolier  ==== ==== Bandolier  ====
  
-  * x Potion of Heal Wounded+  * x Potion of Heal Wounded
   * 2 x Neutralize Poison Potion   * 2 x Neutralize Poison Potion
   * 1 x Remove Disease Potion   * 1 x Remove Disease Potion
  
 ==== Potions Pouch ==== ==== Potions Pouch ====
-With up to five potions to stay under my limit+With up to two potions to stay under my limit
  
  
-  * 1 x Potion of Dog Control (from level 4)  
-  * 1 x Potion of Fire Resistance 
-  * 1 x Potion of Defense (+2 AC for 1d6+6 turns) 
-  * 1 x Potion of Protection from Missiles 
   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)   * 1 x Clairvoyance Potion (Scry: The caster is able to see and hear anything visible/audible from a chosen spot within 60’ of his current location, whether through walls, inside buildings, chests or graves, or even underground. It requires 20’ of stone or a thin layer of lead to stop the scry. This spell can be cast through a crystal ball, and so the 60’ area would be from the location viewed through the crystal ball itself.)
 +  * 1 x Potion of Healing
 +
  
  
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   * 3 x Tamarid (for mummy rot)   * 3 x Tamarid (for mummy rot)
  
 +==== Alchemist's Kit ====
  
 +    * 13 x Essence of Krangor (If breathed in, 75% chance that it will instantly impart 6 temporary hit points  but 25% it will do 1d3 damage instead)
 +    * 7 x Dust of Appearance
  
  
-==== Gear Left at the Frathouse ====+==== Gear Left at Fort Shump ====
  
-It is presumed that all this has been lost +  * Gold left at home = 500 less than what is above 
- +
-  * Gold left at home 2901.65gp  +
-     * balance of coins not in money bag+
   * Dragon scale armor (as chain)   * Dragon scale armor (as chain)
   * 2 x spare shield   * 2 x spare shield
-  * spell book of cleric spells +  * Spare sturdy shield 
-  * bag of caltrops +  * Bag of caltrops 
-  * regular mace +  * Regular mace 
-  * crowbar+  * Crowbar
   * MW warhammer (+1 attack AND DAMAGE vs. Plate)   * MW warhammer (+1 attack AND DAMAGE vs. Plate)
-  * sling and a <del>dozen</del> 11 bullets - six of them silvered +  * Sling and a <del>dozen</del> 11 bullets - six of them silvered 
-  * food bag 7 rations,+  * food bag 7 rations 
 +  * plate armor 
 + 
 +  * 0 x Holy Water (20gp / 1day  each) 
  
-  * 5 x Heal Wounded Potions 
-  * 7 x Holy Water (20gp / 1day  each)  
-  * 2 x Potion of Darkvision (for 1d6+6 turns) 
-  * 1 x Neutralize Poison Potion 
   * 1 x Tanglers   * 1 x Tanglers
 +  * 3 x Liver Squeezins
 +  * 9 x Dust of Appearance
 +  * 4 x Assassin's Hemp (for morale of NPCs)
   * 4 x Woundwart (healing an extra point if you rest for a day)   * 4 x Woundwart (healing an extra point if you rest for a day)
   * 2 x Rod of Deal Light Wounds (1D6+1 once per day) \\   * 2 x Rod of Deal Light Wounds (1D6+1 once per day) \\
  
  
-  * Alchemist's Kit +  * 7 x Potions of Healing 
-    Liver Squeezins +  Neutralize Potion 
-    Assassin's Hemp (for morale of NPCs) +  Speak with Animals Potion 
-    Essence of Krangor (If breathed in, 75% chance that it will instantly impart temporary hit points  but 25% it will do 1d3 damage instead)+  Potion of Darkvision (for 1d6+turns) 
 +  * 1 x Potion of Mind Reading 
 + 
 ==== Healing Costs ==== ==== Healing Costs ====
    
-Heal Wounded (100 each to make + 1 week, 125gp each from temple)Neutralize Poison Potion (200 to make + 2 weeks, 250 each from temple), Cure Disease Potion (300gp to make + 3 weeks, 500gp from temple)Comfrey Root (10 gp), Essence of Krangor (150gp)Pint of Wine (5sp)White Lotus (100gp)+  * Potion of Heal Wounded (100 each to make + 1 week, 125gp each from temple) 
 +  * Neutralize Poison Potion (200 to make + 2 weeks, 250 each from temple) 
 +  * Remove Disease Potion (300gp to make + 3 weeks, 500gp from temple) 
 +  * Comfrey Root (10 gp), Essence of Krangor (150gp) 
 +  * Pint of Wine (5sp) 
 +  * White Lotus (100gp)
  
  
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 ==== Spells ==== ==== Spells ====
  
-**Spells Memorized**:  (1st Level - 2, 2nd Level - 2, 3rd level - 2, 4th level - 1, Lawful - 1, Blessing - 1): \\+**Spells Memorized**:  (1st Level - 3, 2nd Level - 3, 3rd level - 3, 4th level - 3, 5th level - 3, 6th level - 2, Lawful - 1, Blessing - 1): \\ 
 + 
 +Standard Spells
  
 1st Level 1st Level
-  * Heal Wounded (x2)+  * Heal Wounded (x3)
  
 2nd Level 2nd Level
-  * Find Traps +  * Find Traps  
-  * Speak with Animals+  * Protection From Chaos 
 +  * Speak with Animals -OR- Augury
  
 3rd Level 3rd Level
  
-  * Blessed Weapon (Blessing) +  * Cure Disease 
-  * <del>Dispel Magic</del> +  * Remove Curse 
-  * Remove Curse+
   * Stand the Fallen   * Stand the Fallen
  
 4th Level 4th Level
-  * Heal the Wounded 10' radius+  * Heal the Wounded 10' radius (x2) 
 +  * Animal Friendship -OR- Speak With Dead
   * Protection from Chaos 10' radius (Lawful)   * Protection from Chaos 10' radius (Lawful)
-  * <del>Speak with Dead</del> 
  
 +5th Level
 +  * Blessed Immunity
 +  * Blessed Immunity -OR - Commune
 +  * Dispel Elementals
 +
 +6th Level
 +  * Great Feat (Blessing)
 +  * [[Summon the Faithful]] 
 +  * Summon the Faithful -OR- True Seeing
  
 ==== Berserk Rage ==== ==== Berserk Rage ====
 +
 +{{ :zerkwad.png?direct&200|}}
  
 A character with this skill may take 1 combat round to prepare and then on a A character with this skill may take 1 combat round to prepare and then on a
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 enemies or dead bodies in sight and start making a lot of screaming noise (wandering monster on 5-6 enemies or dead bodies in sight and start making a lot of screaming noise (wandering monster on 5-6
 on 1d6 each round).  on 1d6 each round). 
 +
 +
 +===== Followers =====
 +
 +In the past, Zerkwad has helped re-found the [[Temple of Nerthuz]] in [[Wheatabix]] by propping up the upkeep of temple guards and monks as well as installing his follower [[lily|Delicate Lily]] as its head priestess. Unfortunately, [[Lily]] perished in February of 2023. 
 +
 +In October of 2023, Zerkwad recruited [[fido|Simper Fido]] as his henchman. Fido later perished in a fight against snake-men a month later in November 2023. 
 +
 ==== Maintenance Log ==== ==== Maintenance Log ====
  
-Paid Maintenance for  
 Paid Maintenance for 03/07/2021 game (150gp) \\ Paid Maintenance for 03/07/2021 game (150gp) \\
 Paid Maintenance for 04/03/2021 game (150gp) \\ Paid Maintenance for 04/03/2021 game (150gp) \\
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 Paid Maintenance for Notchet fo Wheatabix 09/01/2022 - 09/30/2022 (30gp) \\ Paid Maintenance for Notchet fo Wheatabix 09/01/2022 - 09/30/2022 (30gp) \\
 Paid Randy to watch the Frat House from 09/01/2022 - 09/30/2022 (30gp) \\ Paid Randy to watch the Frat House from 09/01/2022 - 09/30/2022 (30gp) \\
 +Paid for recruiting and maintenance for [[Lily]] from 09/20/2022 - 09/30/2022 (150gp = 5*10+100) \\
 +
 +Paid Maintenance for 10/01/2022 - 10/30/2022 - (240gp = 8HD * 30days) \\
 +Paid Maintenance for Notchet of Wheatabix 10/01/2022 - 10/30/2022 (30gp) \\
 +Paid Maintenance for [[Lily]] of Wheatabix 10/01/2022 - 10/30/2022 (150gp = 5HD * 30 Days) \\
 +
 +Paid Maintenance for 11/01/2022 - 11/30/2022 - (240gp = 8HD * 30days) \\
 +Paid Maintenance for [[Lily]] of Wheatabix 11/01/2022 - 11/30/2022 (150gp = 5HD * 30 Days) \\
 +
 +-----
 +
 +Paid Maintenance for 12/01/2022 - 12/30/2022 - (270gp = 9HD * 30days) \\
 +Paid Maintenance for [[Lily]] of Wheatabix 12/01/2022 - 12/30/2022 (150gp = 5HD * 30 Days) \\
 +
 +
 +Paid Maintenance for 01/01/2023 - 01/30/2023 - (270gp = 9HD * 30days) \\
 +Paid Maintenance for [[Lily]] of Wheatabix 01/01/2023 - 01/30/2023 (150gp = 5HD * 30 Days) \\
 +
 +
 +Paid Maintenance for 02/01/2023 - 02/30/2023 - (270gp = 9HD * 30days) \\
 +Paid Maintenance for [[Lily]] of Wheatabix 02/01/2023 - 02/30/2023 (150gp = 5HD * 30 Days) \\
 +
 +
 +Paid Maintenance for 03/01/2023 - 03/30/2023 - (300gp = 10HD * 30days) \\
 +Paid Maintenance for [[Lily]] of Wheatabix 03/01/2023 - 03/30/2023 (150gp = 5HD * 30 Days) \\
 +
 +Paid for three months of Lilly's Potion Creation 01/2023-03/2023 = (4 weeks * 3 months * 100gp) = 1200
 +
 +----
 +
 +Paid Maintenance for 04/01/2023 - 04/30/2023 - (300gp = 10HD * 30days) \\
 +Paid Maintenance for [[Lily]] of Wheatabix 04/01/2023 - 04/30/2023 (150gp = 5HD * 30 Days) \\
 +
 +Paid Maintenance for 05/01/2023 - 05/30/2023 - (300gp = 10HD * 30days) \\
 +Paid Maintenance for [[Lily]] of Wheatabix 05/01/2023 - 05/30/2023 (150gp = 5HD * 30 Days) \\
 +
 +Paid Maintenance for 06/01/2023 - 06/30/2023 - (300gp = 10HD * 30days) \\
 +Paid Maintenance for [[Lily]] of Wheatabix 06/01/2023 - 06/30/2023 (150gp = 5HD * 30 Days) \\
 +
 +Paid for three months of Staff Creation 04/2023-06/2023 = 2000gp (43 days/successful level 1 spell staff)
 +Paid for three months of Lilly's Potion Creation 04/2023-06/2023  = (4 weeks * 3 months * 100gp) = 1200
 +
 +Paid for [[up_to_gnome_good|Up To Gnome Good]] to survey the seven hexes of the Shump Freehold - 1000gp \\
 +
 +Paid Maintenance for 07/01/2023 - 07/30/2023 - (300gp = 10HD * 30days) \\
 +Paid Maintenance for [[Lily]]  07/01/2023 - 07/30/2023 (150gp = 5HD * 30 Days) \\
 +Adventuring equipment for [[Lily]] 1150 gp \\
 +Paid Maintenance for Temple of Wheatabix 07/01/2023 - 07/30/2023 (960gp = 2HD * (8 Guards + 8 Monks) * 30 Days) \\
 +
 +Hired [[up_to_gnome_good|Up To Gnome Good]] to help mind Shump Freehold for July 2023 - 350gp \\
 +
 +Helped pay for the road with 2000gp \\
 +
 +Hired [[up_to_gnome_good|Up To Gnome Good]] to help mind Shump Freehold for August 2023 - 700gp \\
 +Paid Maintenance for 08/01/2023 - 08/30/2023 - (330gp = 11HD * 30days) \\
 +
 +Paid Maintenance for 09/01/2023 - 09/30/2023 - (330gp = 11HD * 30days * .5 for the Shumphold) \\
 +Paid Maintenance for 10/01/2023 - 10/30/2023 - (330gp = 11HD * 30days * .5 for the Shumphold) \\
 +
 +Paid Maintenance for 11/01/2023 - 11/30/2023 - (330gp = 11HD * 30days * .5 for the Shumphold) \\
 +Paid Maintenance for Simper Fido 11/01/2023 - 11/30/2023 - (30gp = 2HD * 30days * .5 for the Shumphold) \\
  
 +Paid Maintenance for 12/01/2023 - 12/30/2023 - (180gp = 12HD * 30days * .5 for the Shumphold) \\
 +Paid Maintenance for 01/01/2023 - 01/30/2023 - (180gp = 12HD * 30days * .5 for the Shumphold) \\
 +Paid Maintenance for 02/01/2023 - 02/30/2023 - (180gp = 12HD * 30days * .5 for the Shumphold) \\
zerkwad.1655081552.txt.gz · Last modified: 2022/06/13 00:52 by andrew