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enchanted_clothing [2020/01/08 17:31] daveenchanted_clothing [2020/01/14 02:47] andrew
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 =====Enchanted Clothing===== =====Enchanted Clothing=====
  
 +Any character can wear only 1 pair of boots at a time.  Likewise, only 1 cloak at a time.  Likewise, 1 robe at a time.  Likewise only 1 hat at a time.
  
 ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^ ^Name^Cost^[[Load]]^[[Durability]]^Effect^Special Ingredient^
- 
 |Boots of Leaping|xxxgp|0|2|wearer can jump up to 30' straight forward or up|--| |Boots of Leaping|xxxgp|0|2|wearer can jump up to 30' straight forward or up|--|
 |Boots of Levitation|xxxgp|0|2|wearer can levitate up to 30' in the air, moving there or back as quick action|--| |Boots of Levitation|xxxgp|0|2|wearer can levitate up to 30' in the air, moving there or back as quick action|--|
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 |Cloak of Darkness|xxxgp|0|2|activating cloak emits a 30' radius of supernatural darkness, anyone within it except the wearer is considered "blind".|--| |Cloak of Darkness|xxxgp|0|2|activating cloak emits a 30' radius of supernatural darkness, anyone within it except the wearer is considered "blind".|--|
 |Cloak of Flying|xxxgp|0|2|cloak can become a set of wings, allowing wearer to fly at twice his normal movement rate, this however requires both hands|--| |Cloak of Flying|xxxgp|0|2|cloak can become a set of wings, allowing wearer to fly at twice his normal movement rate, this however requires both hands|--|
-|Cloak of Hiding|xxxgp|0|2|wearer is rendered hard to see, blending into the background, this gives a +10 bonus to Stealth Checks.|--|+|Cloak of Stealth|xxxgp|0|2|wearer is rendered hard to see, blending into the background, this gives a +10 bonus to Stealth Checks.|--|
 |Cloak of Terror|xxxgp|0|2| when the wearer lifts up both edges of the cloak, all enemies within sight must make a morale check or flee.|--| |Cloak of Terror|xxxgp|0|2| when the wearer lifts up both edges of the cloak, all enemies within sight must make a morale check or flee.|--|
 +|Hat of Charisma|xxgp|0|2|wearer gains +2 to Charisma Score|--|
 +|Hat of Intelligence|xxxgp|0|2|wearer gains +2 to Intelligence Score|--|
 +|Hat of Wisdom|xxxgp|0|2|wearer gains +2 to Wisdom Score|--|
 +|Robe of Disguise|xxxgp|0|2| wearer can take on the outer appearance of any person on creature he has ever seen that is within half to twice his height.|--|
 +|Robe of Hiding|xxxgp|0|2|When wearing this robe, and standing perfectly still against a solid object, the wearer becomes invisible until they act.|The cowl and wings of three [[dreaded_man-bats|Dreaded Man-Bats]]|
 +|Robe of Vision|RARE|0|2|The wearer can see 360 degrees, see spirits, invisible creatures and objects, and see in the dark.|The child of an elven enchantress, sacrificed to a demon lord at the new moon.|
 +|Robe of Wizardry|VERY RARE|0|2|scholar wearer can cast all scholar cantrips, and get advantage when casting first and second level spells|--|
  
  
enchanted_clothing.txt · Last modified: 2020/01/17 13:12 by dave