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SEAMEN

PIRATES

PIRATE—CLASS D (1 HD Soldier)

  • AC: 12 (buckler) HD 1 HP 5
  • Resistance: 13; vs. magic 8
  • Mods: W-2/N+2/S+3
  • Speed: 30'
  • Morale: +3
  • Stealth -2 Perception -2
  • Attack, Melee: +3; Damage: 1d6 piercing or slashing ( short spear or hatchet)
  • Attack, Ranged: +3, Damage: 1d12 piercing (War Bow, must drop shield)
  • S+3, D+3, C+2, I+2,W+2,Ch+2

PIRATE—CLASS C (2 HD Soldier)

  • AC: 12 (buckler) HD 2 HP 9
  • Resistance: 14; vs. magic 9
  • Mods: W-1/N+3/S+4
  • Speed: 30'
  • Morale: +4
  • Stealth -1 Perception -1
  • Attack, Melee: +4; Damage: 1d10 slashing (war axe, arming sword or scimitar)
  • Attack, Ranged: +4, Damage: 1d12 piercing (War Bow, must drop shield)
  • S+4, D+4, C+3, I+3,W+3,Ch+3

PIRATE—CLASS B (3 HD Soldier)

  • AC: 12 (buckler) HD 3 HP 13
  • Resistance: 15; vs. magic 9
  • Mods: W-1/N+3/S+5
  • Speed: 30'
  • Morale: +5
  • Stealth -1 Perception -1
  • Attack, Melee: +5; Damage: 1d12 slashing (arming sword, scimitar or short spear)
  • Attack, Ranged: +5, Damage: 1d12 piercing (War Bow, must drop shield)
  • S+5, D+5, C+3, I+3,W+3,Ch+3

PIRATE–CLASS A ( 4 HD Soldier)

  • AC: 12 (buckler) HD 4 HP 17
  • Resistance: 16; vs. magic 10
  • Mods: W 0/N+4/S+6
  • Speed: 30'
  • Morale: +6
  • Stealth 0 Perception 0
  • Attack, Melee: +6; Damage: 2d6 slashing or piercing (scimitar, arming sword or short spear)
  • Attack, Ranged: +5, Damage: 1d12 piercing (War Bow, must drop shield)
  • S+6, D+6, C+4, I+4, W+4,Ch+4

SAILORS

SAILOR–Class D (1 HD Laborer)

  • AC: 10 HD 1 HP 5
  • Resistance: 12
  • Mods: W-2/N+2/S +3
  • Speed: 30'; Load: 13
  • Morale: -2
  • Stealth +2 Perception -2
  • Attack, Melee: +2; Damage: 1d8 bludgeoning (staff, big club)
  • Attack, Ranged: -2, Damage: 1d6 slashing (thrown hatchet)

S+3, D+2, C+3, I-2,W+2,Ch-2

SALIOR–Class C (2 HD Laborer)

  • AC: 10 HD 2 HP 9
  • Resistance: 13
  • Mods: W-1/N+3/S +4
  • Speed: 30'; Load: 14
  • Morale: -1
  • Stealth +3 Perception -1
  • Attack, Melee: +3; Damage: 1d8 bludgeoning (staff or big club)
  • Attack, Ranged: -1, Damage: 1d6 slashing (thrown hatchet)
  • S+4, D+3, C+4, I-1,W+2,Ch-1

SAILOR–Class B (3 HD Laborer)

  • AC: 10 HD 3 HP 13
  • Resistance: 13
  • Mods: W-1/N+3/S +5
  • Speed: 30'; Load: 15
  • Morale: -1
  • Stealth +3 Perception -1
  • Attack, Melee: +3; Damage: 1d8 bludgeoning (staff or big club)
  • Ranged Attack: -1, Damage: 1d6 slashing (thrown hatchet)
  • S+5, D+3, C+5, I-1,W+3,Ch-1
seamen.txt · Last modified: 2020/01/23 13:14 by dave