This is an old revision of the document!
Current Date: July 1 2055
Player Positions: all player characters are members of the Scarptown Outlander Squad
Equipment: any player character or Outlander NPC can acquire any of the items below for his personal use, up to his carrying capacity in weight for “free” at the beginning of any game session.
Available Missile Weapons: sling, bad short bow, bad crossbow,all thrown weapons, zip gun
Available Melee Weapons: all melee weapons
Available Armor: padded coat, leather jacket, boiled leather breastplate, metal studded coat
Whiskey and Molotovs: at the beginning of each mission, the Outlander team can ask for 1d6 gallons of whiskey from the marshal's stores, that die roll can ace (but only once). Any gallon can be swapped for 2 molotov cocktails, if desired.