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  • When a character or monster is brought to 0 hit points, he is considered to be dead, unless he makes a Saving Throw vs. Ray/Poison. If he makes the saving throw he is wounded and unconscious, but can be revived if healed to 1 hp.
  • A player character can spend a FATE CHIP on himself or any henchman or hireling (but not allies or other PC’s) to re-roll any failed death saving throw. If that fails, he may spend all his remaining chips (if he has at least 1) for one more chance.
  • If healing magic brings the character to 1 hp or above, he’s back in the action.
reaching_0_hit_points.txt · Last modified: 2018/11/27 08:43 by dave