militia
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| militia [2019/12/09 21:59] – created andrew | militia [2019/12/24 18:18] (current) – dave | ||
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| ====== Militia Retainers ====== | ====== Militia Retainers ====== | ||
| - | Militia arrive in randomly determined armor, along with a random weapon. The equipment they arrive with depends  | + | Militia  | 
| - | Weak: CHA, INT, thinking laterally and making friends | + | Weak: CHA, INT, thinking laterally and making friends  | 
| - | Normal: WIS, CON, morale and toughness as well as staying alert to danger | + | Normal: WIS, CON, morale and toughness as well as staying alert to danger, perception, stealth, load \\ | 
| - | Strong:  | + | Strong:  | 
| + | |||
| + | Militia start with randomly determined equipment depending on their quality, but their patron may pay to upgrade them. Roll a D20 adding the appropriate modifier for the quality of the retainer.  | ||
| ^Roll^Quality^Armor^Weapons^Notes & Other Equipment^ | ^Roll^Quality^Armor^Weapons^Notes & Other Equipment^ | ||
| Line 18: | Line 20: | ||
| - | Green Recruit: | + | **Militia--Class E (Green Recruit):** | 
| - |   * HD:   | + | |
| + |   * AC: by armor;   | ||
| + | * Resistance: 12 | ||
| + |   * Mods: W-2/ | ||
| + |   * Speed: 30';   | ||
| + | * Morale: +2 | ||
| + | * Stealth +2 Perception +2 | ||
| + |   * Attack: +2;  Damage:  | ||
| + | * Ranged Attack: +2, Damage: by weapon | ||
| * Equipment Roll Modifier: -10 | * Equipment Roll Modifier: -10 | ||
| - |   * Weak Modifier:  | ||
| - | * Normal Modifier: +2 | ||
| - | * Strong Modifier: +2 | ||
| - | Rookie | + | S+2, D+2, C+2, I-2, | 
| - | * HD: 1, Hp: 5 | + | |
| - | * Equipment Roll Modifier: -5 | + | |
| - | * Weak Modifier: -2 | + | **Militia--Class D:** | 
| - |   * Normal  | + | |
| - |   * Strong  | + |   * AC: by armor;  | 
| + | * Resistance: 12 | ||
| + |   * Mods: W-2/ | ||
| + |   * Speed: 30';  | ||
| + | * Morale: +2 | ||
| + | * Stealth +2 Perception +2 | ||
| + |   * Attack: +3;  Damage:  | ||
| + | * Ranged Attack: +3, Damage: by weapon | ||
| + |   * Equipment Roll Modifier:  | ||
| + | |||
| + | S+3, D+3, C+2, I-2, | ||
| + | |||
| + | **Militia--Class C:** | ||
| + | |||
| + |   * AC: by armor;  | ||
| + | * Resistance: 13 | ||
| + |   * Mods: W-1/ | ||
| + |   * Speed: 30';  | ||
| + | * Morale: +3 | ||
| + | * Stealth +3 Perception +3 | ||
| + |   * Attack: +4;  Damage:  | ||
| + | * Ranged Attack: +4, Damage: by weapon | ||
| + |   * Equipment Roll Modifier:  | ||
| + | |||
| + | S+4, D+4, C+3, I-1, | ||
| + | |||
| + | **Militia--Class B:** | ||
| + | |||
| + |   * AC: by armor;  | ||
| + | * Resistance: 13 | ||
| + |   * Mods: W-1/ | ||
| + |   * Speed: 30';  | ||
| + | * Morale: +3 | ||
| + | * Stealth +3 Perception +3 | ||
| + |   * Attack: +5;  Damage:  | ||
| + | * Ranged Attack: +5, Damage: by weapon | ||
| + |   * Equipment Roll Modifier:  | ||
| + | |||
| + | S+5, D+5, C+3, I-1, | ||
| + | |||
| + | **Militia--Class A:** | ||
| + | |||
| + |   * AC: by armor;  | ||
| + | * Resistance: 14 | ||
| + | * Mods: W 0/N+4/S+6 | ||
| + |   * Speed: 30';  | ||
| + | * Morale: +4 | ||
| + | * Stealth +4 Perception +4 | ||
| + |   * Attack: +6;  Damage:  | ||
| + | * Ranged Attack: +6, Damage: by weapon | ||
| + |   * Equipment Roll Modifier:  | ||
| + | |||
| + | S+6, D+6, C+4, I+0, | ||
| - | Seasoned: | + | **Captain (Militia Elite):** | 
| - |    | + | |
| - |    | + | |
| - |    | + | |
| - |    | + | |
| - | * Strong Modifier: +4 | + | |
| - | Veteran | + |   * AC: by armor;  | 
| - | * HD: 3, Hp: 13 | + | * Resistance: 14 | 
| - | * Equipment Roll Modifier: +6 | + | * Mods: W 0/N+4/S+7 | 
| - | * Weak Modifier: -1 | + |   * Speed: 30';  | 
| - | * Normal Modifier: +3 | + | * Morale: +4 | 
| - |   * Strong  | + | * Stealth +4 Perception +4 | 
| + |   * Attack: +7;  Damage:  | ||
| + | * Ranged Attack: +7, Damage: by weapon | ||
| + |   * Equipment Roll Modifier:  | ||
| - | Officer | + | S+6, D+6, C+4, I+0,W+4,Ch+0 | 
| - |   * HD:   | + | |
| - |   * Equipment Roll Modifier:  | + | |
| - |   * Weak Modifier:   | + | |
| - |   * Normal Modifier:  | + | |
| - |   * Strong Modifier:  | + | |
| - | Champion | ||
| - | * HD: 5; Hp 21 | ||
| - | * Equipment Roll Modifier: +15 | ||
| - |   * Weak Modifier:  | ||
| - | * Normal Modifier: +4 | ||
| - | * Strong Modifier: +7 | ||
militia.1575928751.txt.gz · Last modified:  by andrew
                
                