character_generation
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Character Generation
Follow the steps below to create a player character.
- Roll ability scores
- Roll all six stats in order (STR,CON,DEX,INT,WIS,CHA) six times
- Choose a character from those six sets of rolls
- The GMs get the other five for NPCs
- Choose a heritage
- STR = Scots,Normans
- CON = English, Norwegian
- DEX = Welsh, Moors
- INT = Danes, Frankish
- WIS = Irish, Italians
- CHA = Spanish, Byzantines
- New thought on backgrounds: go for a series of Decks. Deck-1 family profession: usually gets you just a skill or tool proficiency; Deck-2 Weird background–use the backgrounds currently on your heritage tables, you can freely open up the rewards; Deck-3 Special Features: total grab-bag. Each player can choose to draw from none, some or all of the decks, picks three cards from any deck he chooses and selects the 1 card that he wishes to apply to his character. Special Features are picked at First, 4th and 8th level, the other 2 are only chosen at generation. This will give a wide possible set of elements added to the characters, and it remains quick and snappy, not bogging down generation and not creating “ideal build” syndrome.
- Generate your character's backstory
- Pick a class
- NOTE character's Languages
- Pick equipment
- Decide on supply carried
- Determine total load
- Pick spells (if applicable)
- Fill out character sheet
character_generation.1574792851.txt.gz · Last modified: 2019/11/26 18:27 by andrew