horses
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HORSES, OTHER MOUNTS, ASSOCIATED GEAR
| Animal | Price | AC | HD | Move | Load Carried | 
|---|---|---|---|---|---|
| Heavy Warhorse | 400gp | 11 | 3 | 50' | 75 | 
| Light Warhorse | 250gp | 11 | 2 | 60' | 60 | 
| Riding Horse | 75gp | 10 | 2 | 60' | 60 | 
| Draft Horse | 50gp | 10 | 3 | 40' | 120 | 
| Draft Ox | 15gp | 10 | 3 | 25' | 100 | 
| Pony | 30gp | 10 | 2 | 40' | 25 | 
| Mule | 8gp | 10 | 2 | 40' | 45 | 
| Donkey | 4gp | 10 | 1 | 40' | 35 | 
Carrying: a rider counts as a load of 40 plus the load of the gear he carries Lance charges can only be made from heavy warhorses.
HORSE QUALITY:
- Add 1 HD: 3x price;
 - Increase Move 10': 3x price
 - Increase Load 20: 2x price
 - Lose 1 HD: ½ price:
 - Decrease Move 10': ½ price
 - Decrease Load 20: ½ price
 
Horse Gear:
- Caparison (warhorse) 20gp Fancy dress for horse
 - Pack Saddle 10gp Holds 40-load
 - Tack (draft animals) 5gp
 - Saddle and Tack (riding) 25gp
 - Saddle and Tack (war) 45gp
 - Spurs, normal 1gp
 - Spurs, silvered 3gp Squires only
 - Spurs, gilded 10gp Knights only
 - Spurs, solid gold 75gp Knights only
 - Saddlebag 5gp Holds 7-load
 
CART: 15gp, 2 wheels, bench for 2 people, can carry up to 4x collective carrying capacity of animals pulling it (including 40 Load of the cart). Maximum 2 animals.
WAGON: 35gp, 4 wheels, bench for 3 people, can carry 5x collective carrying capacity of the animals pulling it (including the 80 Load of the wagon).
HORSES COMBAT STATS
HEAVY WARHORSE (3 HD Brute)
- AC: 11 HD 3 HP 13
 - Resistance: 15
 - Mods: W-1/N+3/S+5
 
- Speed: 50': Load 75
 - Morale: +5
 - Stealth -1
 
- Attack: Hooves: +3, Damage: 1d12
 - Trample: when rider charges into melee, horse can make 2 hoof attacks (trample), knocking prone any man-sized or smaller target hit in addition to damage.
 
- Stats S+5/D-1/C+5/I-1/W+3/Ch+3
 
LIGHT WARHORSE (2 HD Brute)
- AC: 11 HD 2 HP 9
 - Resistance: 14
 - Mods: W-1/N+3/S+4
 
- Speed: 60': Load 60
 - Morale: +4
 - Stealth -1
 
- Attack: Hooves: +3, Damage: 1d10
 - Trample: when rider charges into melee, horse can make 2 hoof attacks (trample), knocking prone any man-sized or smaller target hit in addition to damage.
 
- Stats:S+4/D-1/C+4/I-1/W+3/Ch+3
 
RIDING HORSE (2 HD Special)
- AC: 10 HD 2 HP 9
 - Resistance: 9
 - Mods: W-1/N+3/S+4
 
- Speed: 60': Load 60
 - Morale: -1
 - Stealth -1
 
- Attack: Hooves: +3, Damage: 1d10
 - Stats:S+4/D-1/C+4/I-1/W+3/Ch+3
 
DRAFT HORSE/DRAFT OX (3 HD Special)
- AC: 10 HD 3 HP 13
 - Resistance: 9
 - Mods: W-1/N+3/S+5
 
- Speed: Horse: 40': Ox: 25’ Load Ox 100, Hoss 120
 - Morale: -1
 - Stealth -1
 
- Attack: Hooves: +3, Damage: 1d12
 - Stats: S+5/D-1/C+5/I-1/W+3/Cha+3
 
PONY/MULE (2 HD Special)
- AC: 10 HD 2 HP 9
 - Resistance: 9
 - Mods: W-1/N+3/S+4
 
- Speed: 40': Load Pony 25, Mule: 45
 - Morale: -1
 - Stealth -1
 
- Attack: Hooves: +3, Damage: 1d10
 - Stats: S+4/D-1/C+4/I-1/W+3/Ch+3
 
DONKEY (1 HD Special)
- AC: 10 HD 1 HP 5
 - Resistance: 8
 - Mods: W-2/N+2/S+3
 
- Speed: 40': Load 35
 - Morale: -2
 - Stealth -2
 
- Attack: Hooves: +2, Damage: 1d8
 - Stats: S+3/D-2/C+3/I-2/W+2/Ch+2
 
horses.1576103915.txt.gz · Last modified:  by dave
                
                